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Rui Li
Computer Science
Email
liru
mail.montclair
edu
h-index
520
Citations
10
h-index
Calculated based on number of publications stored in Pure and citations from Scopus
2018
2024
Research activity per year
Overview
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Research output
(24)
Press/Media
(60)
Similar Profiles
(2)
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Dive into the research topics where Rui Li is active. These topic labels come from the works of this person. Together they form a unique fingerprint.
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Keyphrases
Human-robot Collaboration
100%
Collaborative Task
79%
Human Demonstration
35%
Handover
31%
Teaching-learning
27%
Wearable Sensing
27%
Autonomous Vehicles
25%
Human Intention
25%
Human Partner
24%
Human-robot
24%
Collaborative Robots
23%
Human Comfort
21%
Human-robot Interaction
16%
Assembly Task
14%
Modal
14%
Trust Level
14%
Vision-based
13%
Robot Motion Planning
13%
Natural Language
13%
Natural Gestures
12%
Language Perception
12%
Robot Companion
12%
Gestalt Perception
12%
Robot Teleoperation
12%
Driving Safety
12%
Driver Drowsiness
12%
Driver Drowsiness Detection
12%
Human Model
12%
Fully-automatic
12%
Misbehavior Detection
12%
Drowsy Driving
12%
Intention Prediction
12%
Physical Control
12%
Wearable Sensing Device
12%
Control Interface
12%
Robotic Vehicle
12%
Intention Understanding
12%
Online Optimization
12%
Collaboration Model
12%
Parking
12%
Monitoring System
12%
Behavior Analysis
12%
Human Labor
12%
Learning Collaborative
12%
Multimodal Features
12%
Perception-based
12%
Capstone Course
12%
Heuristic Teaching
12%
Game Development
12%
Task Success
11%
Computer Science
Robot
89%
Human-Robot Interaction
76%
Experimental Result
75%
Autonomous Vehicles
26%
Human Robot Interaction
24%
Collaboration Model
18%
Human Motions
18%
False Positive
18%
Convolutional Neural Network
18%
Learning Framework
17%
Planning Algorithm
16%
Computer Hardware
13%
Extreme Learning Machine
12%
Control Interface
12%
Physical Control
12%
Monitoring System
12%
Robot Control
12%
System Implementation
12%
User Interaction
12%
Software Systems
12%
Random Decision Forest
12%
Motion Pattern
12%
Prediction Model
12%
Game Development
12%
Motion Planning
10%
Reinforcement Learning
7%
Graphical Representation
6%
Motion Control
6%
Physical Contact
6%
Class Attribute
6%
Humanoid Robots
6%
Task Performance
6%
Shared Workspace
6%
Maximum Entropy
6%
Multimodal Learning
6%
Time Consumption
6%
Working Environment
6%
Optimal Action
6%
Critical Aspect
6%
Long Short-Term Memory Network
6%
Human-Computer Interaction
6%
Facial Expression
6%
virtual agent
6%
Learning Approach
5%