TY - GEN
T1 - Specific Motivational Effects on Students after Experiencing an Imaginative VR “Molecular World”
AU - Hu-Au, Elliot
N1 - Publisher Copyright:
© ISLS.
PY - 2024
Y1 - 2024
N2 - Virtual reality (VR) experiences are well-documented for increasing student motivation, but studies often stop short of providing important details about the link between the kinds of experiences and types of motivation. For example, do realistic VR simulations work better than VR imaginary worlds at increasing subject matter interest? Pedagogically, it is of interest to determine if there are divergent effects on students when interacting with different types of VR experiences. This study uses quantitative analysis of pre-post survey data to bring clarity to the motivational aspects of different types of chemistry-based VR experiences. Eighty 8th-12th grade students interacted with a VR chemistry lab simulation and either a traditional “ball-and-stick” physical manipulatives intervention or a VR molecular world intervention. The students who experienced the imaginative VR world had significantly greater increases in their agreement with the statements "I like my science class" and "I am interested in careers that use technology".
AB - Virtual reality (VR) experiences are well-documented for increasing student motivation, but studies often stop short of providing important details about the link between the kinds of experiences and types of motivation. For example, do realistic VR simulations work better than VR imaginary worlds at increasing subject matter interest? Pedagogically, it is of interest to determine if there are divergent effects on students when interacting with different types of VR experiences. This study uses quantitative analysis of pre-post survey data to bring clarity to the motivational aspects of different types of chemistry-based VR experiences. Eighty 8th-12th grade students interacted with a VR chemistry lab simulation and either a traditional “ball-and-stick” physical manipulatives intervention or a VR molecular world intervention. The students who experienced the imaginative VR world had significantly greater increases in their agreement with the statements "I like my science class" and "I am interested in careers that use technology".
UR - https://www.scopus.com/pages/publications/105005833328
U2 - 10.22318/icls2024.635959
DO - 10.22318/icls2024.635959
M3 - Conference contribution
AN - SCOPUS:105005833328
T3 - Proceedings of International Conference of the Learning Sciences, ICLS
SP - 1003
EP - 1006
BT - ISLS Annual Meeting 2024
A2 - Lindgren, Robb
A2 - Asino, Tutaleni
A2 - Kyza, Eleni A.
A2 - Looi, Chee-Kit
A2 - Keifert, D. Teo
A2 - Suarez, Enrique
PB - International Society of the Learning Sciences (ISLS)
T2 - 18th International Conference of the Learning Sciences, ICLS 2024
Y2 - 10 June 2024 through 14 June 2024
ER -