The Sharing-Mart System: Digital content sharing, online auctions, and incentives

Christopher Leberknight, Ranjan Pal, Mung Chiang, Harold Vincent Poor

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper introduces Sharing-Mart (S-Mart), an online digital trading platform developed at Princeton University to perform social file sharing experiments on top of technological networks as overlays. It describes the S-Mart system, the experiments conducted, and incentivization aspects which can be investigated using S-Mart. In the first part of the paper, the S-Mart system and the experiments conducted are explained, and the economic behaviors and dynamics of package auctions run on S-Mart are described. The major experimental observation that stands out here is that Internet users are less incentivized to share content on competitive applications, whose success depends on the co-operation of other users in the system. To alleviate incentivization issues in these applications, in the second part of the paper a mathematical framework is proposed that derives user population threshold values, which hint at the necessity of a certain base population strength in S-Mart for co-operation to take place amongst all the users. An outline of two experiments to validate the theory is presented.

Original languageEnglish
Title of host publicationGame Theory for Networks - Second International ICST Conference, GAMENETS 2011, Revised Selected Papers
Pages153-168
Number of pages16
DOIs
StatePublished - 31 Jul 2012
Event2nd International ICST Conference on Game Theory in Networks, GAMENETS 2011 - Shanghai, China
Duration: 16 Apr 201118 Apr 2011

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering
Volume75 LNICST
ISSN (Print)1867-8211

Other

Other2nd International ICST Conference on Game Theory in Networks, GAMENETS 2011
CountryChina
CityShanghai
Period16/04/1118/04/11

Fingerprint

Experiments
Internet
Economics

Keywords

  • Auctions
  • Incentives
  • Sharing-Mart

Cite this

Leberknight, C., Pal, R., Chiang, M., & Poor, H. V. (2012). The Sharing-Mart System: Digital content sharing, online auctions, and incentives. In Game Theory for Networks - Second International ICST Conference, GAMENETS 2011, Revised Selected Papers (pp. 153-168). (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering; Vol. 75 LNICST). https://doi.org/10.1007/978-3-642-30373-9_11
Leberknight, Christopher ; Pal, Ranjan ; Chiang, Mung ; Poor, Harold Vincent. / The Sharing-Mart System : Digital content sharing, online auctions, and incentives. Game Theory for Networks - Second International ICST Conference, GAMENETS 2011, Revised Selected Papers. 2012. pp. 153-168 (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering).
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Leberknight, C, Pal, R, Chiang, M & Poor, HV 2012, The Sharing-Mart System: Digital content sharing, online auctions, and incentives. in Game Theory for Networks - Second International ICST Conference, GAMENETS 2011, Revised Selected Papers. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, vol. 75 LNICST, pp. 153-168, 2nd International ICST Conference on Game Theory in Networks, GAMENETS 2011, Shanghai, China, 16/04/11. https://doi.org/10.1007/978-3-642-30373-9_11

The Sharing-Mart System : Digital content sharing, online auctions, and incentives. / Leberknight, Christopher; Pal, Ranjan; Chiang, Mung; Poor, Harold Vincent.

Game Theory for Networks - Second International ICST Conference, GAMENETS 2011, Revised Selected Papers. 2012. p. 153-168 (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering; Vol. 75 LNICST).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Leberknight C, Pal R, Chiang M, Poor HV. The Sharing-Mart System: Digital content sharing, online auctions, and incentives. In Game Theory for Networks - Second International ICST Conference, GAMENETS 2011, Revised Selected Papers. 2012. p. 153-168. (Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering). https://doi.org/10.1007/978-3-642-30373-9_11